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Showing posts with label new media. Show all posts
Showing posts with label new media. Show all posts

PlastiCity FantastiCity

The fabulous RMIT based journal KERB has recently announced a new competition called PlastiCity FantastiCity, to envision a new urbanism. From the site: "The competition re-envisions city systems to explore fantastical opportunities that enable groundbreaking and fun projects which shake the design world. A multi-disciplinary approach is encouraged though not required and we are sure that with help from you and your site we can hit our target audience."



The most telling idea of what the competition is about is through the definitions of the two terms - both mashups/portmanteaux with some interesting ideas:


PlastiCity
(pro-noun)

1. The theory that a space’s most beautiful quality can often be the way in which it is continually made by those who inhabit it.
2. The projection of a speculative world into a pragmatic application.

FanstastiCity (pro-noun)

1. A world of limitless possibilities.
2. The city that exists in your mind, living in your wildest dreams and your most peculiar sketches.

Look forward to seeing the results - and definitely considering an entry. It's nice to see amidst many of the pseudo-seriousness of the competition scene something to embrace the crazy, outlandish, and fantastic.
Also, stay tuned for my coverage of the previous issue of Kerb 17, which literally amazed me with a series of essays on 'Is LA Dead?', a take on the future of the profession from a range of sources.

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Reading List: Beyond No. 1

Perfect airplane fare, on a recent trip I had an opportunity to borrow Beyond No. 1, entitled Scenarios and Speculations, featuring a range of short stores on the 'post-contemporary', edited by Pedro Gadanho. An interesting idea, the slim volume takes a different tack: "...dedicated to new, experimental forms of architectural and urban writing, a bookazine in which, amidst other goodies, an extended network of young and upcoming writers are given the freedom to survey the outline of themes and things to come."


:: image via boiteaoutils

The inaugural volume includes a range of work from authors both known and new, opening up a new wave of potential future reading. Some highlights from my reading were from included 'The Last Market' by Antonio Scarpini, (p. 50) Scenarios and Speculations' by Lara Schrijver (p.12), and an inventive graphic novel by Wes Jones on 'Re:Doing Dubai' (p.88) all offering some specific commentary on our current contemporary life.

Also notable is the humorous short story by Gilles Delalex entitled 'Ventolin, Inc.: A Diary of a Voluntary Prisoner of the Motorway' (p. 36) offering a meditation on a life on the road from a mobile photo diarist/social narrator that spends days on the road and eventually is enveloped into the movement, unable to reconnect with the non-mobile counterpart of dead suburban normalcy.

He heads for home, then is overtaken: "As he approaches the last ramp leading to the familiar suburban streets of home, a cold wave of doubt sweeps him over. Exalted by the sensual freedom of the flow, Maitland wonders about the static nature of his home town and the ostensibly stable and local meaning of his old suburban life. He slows down as if to enjoy a littler longer the addicting feeling of his new nomadic life. Will I ever be able to return to my old suburban streets? Or is my real community here on the motorway? Maitland misses the exit deliberately. He knows that the motorway has become his new home, and he may never come back." (p. 41)


This suburban escape is appropriate as well to my favorite essay, from Bruce Sterling, in a story entitled 'White Fungus' which extrapolates on the life of a fictional architect and his work in the anywhere locale, which is the title of the story: "...the edge city. Semi-regulated, semi-prosperous, automobilized expanses of commercial European real-estate. Mostly white brick, hence the name. White Fungus had paved the region, which city planners were bored, or distracted, or bought off." (p. 19)

The story focuses on place as a major character, showing off the non-place that exists in the non-architectural, and looking at the social constructs that exist (or lack) in what is left over. There is also the hope, through the work of a series of builders that addressed a 'new vernacular' that used ephemeral materials and styles - hovel-like parasitic buildings that were dangerous but at least real.

Another aspect is the reinhabitation of junkspace: "Traffic islands. Empty elevator shafts. Gaps within walls, gaps between administrative zones and private properties. Debris-strewn alleys. Rafterspace. Emergency stairs for demolished buildings. Nameless spaces, unseen, unserviced and unlit. They were just - junked spaces, the voids, the absences in the urban fabric." (p.26)

Essentially a meditation on a new architecture - it seems apt giving the economy and the need to reinvent the role and relevance of the designer in this brave new world. As stated by the narrator: "Our architecture did not 'work.' We ourselves were no longer 'working' as that enterprise was formerly understood. We were living, and living rather well, once we found to nerve to proclaim that. To manifest our life in our own space and time." (p.27)

The fiction of Sterling is apt, along with the similar pomo sci-fi of William Gibson and Neal Stephenson (prior to going all historical on us) - of envisioning not a fantasy world, but something maybe happening next year, but giving it a reality that we can grasp and possibly imagine. What is that if not architecture, creating utopian visions of a new, possible, world that reacts to time, capitalism, and culture and reflects it back on us - both good and bad.

The summarizing quote is from Aaron Betsky, in his essay 'The Alpha and the Omega' which shows the power of both the media and the message: "Architecture is a fiction... Some of the most powerful pieces of architecture do not existing in buildings. We inhabit them through stories, whether they are myths, fiction or poetry. Fictional architecture moves us beyond buildings, in time and space, as well as in possibilities non-built buildings can offer. It shows us a wider range of possibilities and evokes spaces impossible (for now) to inhabit."

And Beyond No. 2, focusing on Values and Symptoms, is soon going to be out, and worth checking giving a look with essays from Douglas Coupland amongst others. This is the kind of reading that gives you a bit of a break from heady volumes - but still provides a way of engaging urban thought in new ways.

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Terragrams

Just when I think Twitter is a roiling mass of wasted time and energy, I get a link or two that make me reconsider. One of these, spotted by @landmatters is for a site that obviously has been under my radar called Terragrams - an ongoing podcast series for landscape architecture hosted by landscape architect Craig Verzone.



From their site: "Terragrams is a podcast series disseminating discussions about the landscape. As our societal conscience and appreciation of the landscape heightens, Terragrams provides a wide portal into landscape architecture and the lives and thoughts of the professionals who shape it. The project aims at capturing, distributing and archiving these voices. It is an easily accessible, open audio digital archive aimed at collecting first-hand, face-to-face conversations between and about people in and around the field."

The cast of characters featured is a veritable who's who of landscape architecture - captured in audio for your listening pleasure. Highlights (for me at least) include
Julie Bargmann, James Corner, Elizabeth Meyer, Richard Forman, Chris Reed , Liat Margolis, and the latest iteration by Ken Smith . Good stuff, and more good interviews to come.

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FLYP Media - High Line

A reader pointed me to a new online magazine entitled 'FLYP' which takes the idea of new media to a level. that isn't just an electronic display of the content but a more interactive idea of content. A recent article about Diller, Scofidio + Renfro and their work with Field Operations on the High Line.


:: image via FLYP

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Best of... the Rest

Well, finally back at it after a bit of time off and some flurry of activity around Parking Day 2009. More to come on our 'award winning' most playful entry to the Seattle People's Parking Lot, and the beauty of oversized Connect Four - and stay tuned for more posts upcoming.


:: 4-Play - image via CoJourn

A few resources that popped up in my inbox in the interim. Landscape+Urbanism made a couple of lists, including the Top 50 Construction Blogs (#44) and the 100 Innovative Blogs for Architecture Students (#1). Many thanks for the love there.

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Digital Exhaustion

It's seems a little time off makes one introspective, or at the very least a bit nostalgic. Did you ever feel that impossible to scratch, lingering itch in the back of your mind? You know, the one that you can't subsume, but says we've devolved from a culture that celebrates the built beauty and artistry of real work instead of the purely hollow digital promise of things never to be realized (probably for good reason). Recent competitions made me pause in my continual striving for the 'new' and the 'innovative' (perhaps to my detriment) - surmising that the results were somewhat disappointing, wildly unimpressive, or at least detached from a reality in way that is somewhat pointless.

While the Bering Strait competition is somewhat pointless but still cool, and the Rising Tides competition is somewhat cool and still pointless. This doesn't mean these were not necessary, but
they at least had some modicum of timeline and program to make them worthwhile in attacking some viable social or global issue. It seems we've entered an age of the neo-competition - that which is more concerned with quick turnaround than substance - actually voiding the root concept of what a competition is built for - meditation on ideas and expansion of the graphic normative processes. We've entered a world of the mundane and the ephemeral that is short on time and equally short of program - which leads to a set of winners that leaves one unimpressed by the results an even questioning why the competition was initiated in the first place. (see 21st Century Streets competition for a recent example).

Reburbia is another great case study in the neo-mundane. By it's very structure, it's an ephemeral collage of ideas... with a short timeline and an open-ended program that is sure to develop ideas that are both shotgun and shot from the hip. I really like the ideas generated (well at least some of them), but they are all just snapshots. And, well, the results were pretty indicative of this web-oriented vs. design oriented paradigm. Apologies to the very successful bloggers and designers who represented the jury - but it's gotta be a tough job to judge this open-ended mileu and decipher something wonderful to present to the design world.

This isn't to demean the 'winners' of these competitions, as this seems to be the new trend - and we should evolve to think of this soundbite sort of project as probably something along the new norm. Six months between initiation and award is something that we no longer have the luxury of . Something that can be swirled around for a solid week prior to the photo-shopping, ready to wow the internet world with the latest idea - oooh, urban ecology, urban agriculture, urban ________. yawn. It's the same kind of cultural change that spawns the excitement of pointless bloggery books, the endless twittering and incessant tumblr-ing that substitutes quantity for content, the new for the real, and exposure for meaning.

At least I'm excited by the WPA 2.0 finalists... something to sink your teeth into at least. More on these later - and continuing into the next phase... ah sweet relief.

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